Dwarf

Hailing from underground kingdoms, dwarves are as solid as stone and just as stubborn. They can see clearly in the dark places, they have an innate understanding of stonework, and they can shrug off most poisons and the strongest of brews.

Aspects

You may replace one of your class’s Other Aspects with one of these.

Stunts

Choose one. At each milestone, you can choose another as your minor milestone benefit. Once you have three stunts, each new stunt lowers your Refresh by 1.

Elf

The tall, long-lived elves hail from places of great natural beauty. Their keen senses and natural arcane gifts mean the elven forests are well protected from those who would despoil them.

Aspects

You may replace one of your class’s Other Aspects with one of these.

Stunts

Choose one. At each milestone, you can choose another as your minor milestone benefit. Once you have three stunts, each new stunt lowers your Refresh by 1.

Human

Humans are the most widespread and versatile people, expanding to fill every niche. They spend what little time they have in the world practicing every art and craft.

Aspects

You may replace one of your class’s Other Aspects with one of these.

Stunts

Choose one from your class. At the GM’s option, instead choose one from another class.

Halfling

The small folk come in two varieties: hospitable homebodies and clever wanderers. Unless your adventures all take place in a halfling village, you probably are the second kind. Regardless, all halflings possess a bravery that surprises those who would threaten them.

Aspects

You may replace one of your class’s Other Aspects with one of these.

Stunts

Choose one. At each milestone, you can choose another as your minor milestone benefit. Once you have three stunts, each new stunt lowers your Refresh by 1.

Elf Paladin Art is © 2012 Brian Patterson, used under a Creative Commons Attribution-ShareAlike license: http://creativecommons.org/licenses/by-sa/3.0/