<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
    <title>Nothing Ventured Games</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/" />
    <link rel="self" type="application/atom+xml" href="http://nothingventuredgames.com/blog/atom.xml" />
    <id>tag:nothingventuredgames.com,2012-07-21:/blog/2</id>
    <updated>2013-05-15T10:09:52Z</updated>
    
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type Pro 5.14-en</generator>

<entry>
    <title>Gen Con Events</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2013/05/gen-con-events.html" />
    <id>tag:nothingventuredgames.com,2013:/blog//2.25</id>

    <published>2013-05-15T09:59:29Z</published>
    <updated>2013-05-15T10:09:52Z</updated>

    <summary>Gen Con is coming, and I will be running some events this year. The biggest one is a session of Full Moon, set in the Hunter&apos;s Moon setting.Hunter&apos;s Moon: Time of Knives (RPG1340205)System: Full MoonTime: Thursday, 1:00 - 5:00Location: Marriott,...</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
    <category term="fullmoon" label="full moon" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gencon" label="gen con" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gurps" label="gurps" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="startrek" label="star trek" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[Gen Con is coming, and I will be running some events this year. The biggest one is a session of <b>Full Moon</b>, set in the Hunter's Moon setting.<div><br /></div><div><b><font style="font-size: 1.25em;">Hunter's Moon: Time of Knives (RPG1340205)</font></b></div><div><b>System</b>: Full Moon</div><div><b>Time</b>: Thursday, 1:00 - 5:00</div><div><b>Location</b>: Marriott, Ballroom 1, Table 3</div><div><b>Description</b>:&nbsp;On the alien moon Pontus, human colonists and native Amazons alike are being hunted by a powerful force out of Amazon legend. Can human and alien learn to work together to survive the Time of Knives?</div><div><br /></div><div>In addition, I'm running two more games, just for fun.</div><div><br /></div><div><b><font style="font-size: 1.25em;">Star Trek: Wilderness of Mirrors (RPG1340234)</font></b></div><div><b>System</b>: Star Trek: Deep Space Nine</div><div><b>Time</b>: Friday, 10:00 - 2:00</div><div><b>Location</b>: Marriott, Ballroom 1, Table 3</div><div><b>Description</b>: A crew of Terran agents must locate an ancient weapon to earn their freedom from the Romulans. On the way, they must face rivals and allies that are not what they seem. (A Mirror Universe adventure.)</div><div><br /></div><div><b><font style="font-size: 1.25em;">El Paso Vice (RPG1340254)</font></b></div><div><b>System</b>: GURPS Fourth Edition</div><div><b>Time</b>: Saturday, 10:00 - 2:00</div><div><b>Location</b>: Marriott, Ballroom 1, Table 3</div><div><b>Description</b>: Forty years after the Trinity Hellstorm, El Paso, Texas, is the largest city in the American Manabelt. The El Paso PD Vice Squad wage an undercover war against alchemical drugs and other sorcery.</div><div><br /></div><div>If you have any questions about my games, feel free to contact me. If you sign up for one, thank you! I think we'll have a really good time.</div>]]>
        
    </content>
</entry>

<entry>
    <title>Revenant Now Available</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2013/02/revenant-available.html" />
    <id>tag:nothingventuredgames.com,2013:/blog//2.24</id>

    <published>2013-02-18T22:04:39Z</published>
    <updated>2013-02-18T22:14:32Z</updated>

    <summary><![CDATA[Revenant is now available for free download&nbsp;at DriveThruRPG. The game is released under a Creative Commons&nbsp;Attribution-NonCommercial-ShareAlike license. The main rules will be expanded in future Mementos detailing different character types.http://rpg.drivethrustuff.com/product/108798/Revenant...]]></summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
        <category term="Revenant" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="revenant" label="Revenant" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[<b>Revenant</b> is now available for free download&nbsp;at DriveThruRPG. The game is released under a Creative Commons&nbsp;Attribution-NonCommercial-ShareAlike license. The main rules will be expanded in future Mementos detailing different character types.<div><br /></div><div><a href="http://rpg.drivethrustuff.com/product/108798/Revenant">http://rpg.drivethrustuff.com/product/108798/Revenant</a></div>]]>
        
    </content>
</entry>

<entry>
    <title>Full Moon Quickstart Now Available</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2013/01/full-moon-quickstart-now-available.html" />
    <id>tag:nothingventuredgames.com,2013:/blog//2.23</id>

    <published>2013-01-06T02:24:00Z</published>
    <updated>2013-01-06T02:30:16Z</updated>

    <summary>I am proud to announce the Full Moon Quickstart Advanture: Stir Crazy, now available through DriveThruRPG. Stir Crazy is a 14-page PDF that includes quickstart rules, pregenerated character that can be customized by your players, and a short adventure. For...</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
        <category term="Full Moon" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="adventure" label="adventure" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="quickstart" label="quickstart" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[<p>I am proud to announce the <b>Full Moon</b> Quickstart Advanture: <i>Stir Crazy</i>, now available through DriveThruRPG.
</p><p><i>Stir Crazy</i> is a 14-page PDF that includes quickstart rules, pregenerated character that can be customized by your players, and a short adventure. For just $2, it's everything you need to have an adventure on the lunar frontier.</p>
<p>Backers have already received a download link, but if you missed the chance to support the Kickstarter, you can get a taste of <b>Full Moon</b> now by picking up <i>Stir Craz</i>y at DriveThruRPG.</p>
<p><a href="http://rpg.drivethrustuff.com/product/109577/Full-Moon-Quickstart-Adventure%3A-Stir-Crazy">http://rpg.drivethrustuff.com/product/109577/Full-Moon-Quickstart-Adventure%3A-Stir-Crazy</a></p>]]>
        
    </content>
</entry>

<entry>
    <title>Fate Core on Kickstarter</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/12/fate-core-on-kickstarter.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.21</id>

    <published>2012-12-05T00:40:30Z</published>
    <updated>2012-12-05T00:48:00Z</updated>

    <summary>Evil Hat Productions has launched a Kickstarter project for Fate Core, a standalone core book for the Fate system, the rules at the heart of Full Moon. I have backed the project, and when you become a backer, you get...</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
    <category term="fatecore" label="fate core" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[Evil Hat Productions has launched a Kickstarter project for <a href="http://www.kickstarter.com/projects/evilhat/fate-core">Fate Core</a>, a standalone core book for the Fate system, the rules at the heart of <b>Full Moon</b>. I have backed the project, and when you become a backer, you get immediate access to the book, laid out but lacking art.<div><br /></div><div>Fate Core streamlines the Fate rules in similar ways to what I've done with <b>Full Moon</b>. Understandable, since much of my work developed out of reading the design articles posted on the official <a href="http://www.faterpg.com/">Fate blog</a>.</div><div><br /></div><div>Ultimately, I won't be making any changes to Full Moon to align it with Fate Core. The two are as close as I would want to make them.</div><div><br /></div><div>You can check Fate Core out for yourself by becoming a backer for as little as $1.</div><div><br /></div><div><br /></div>
<iframe frameborder="0" height="380" src="http://www.kickstarter.com/projects/evilhat/fate-core/widget/card.html" width="220"></iframe>]]>
        
    </content>
</entry>

<entry>
    <title>Roll for News Interview</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/10/roll-for-news-interview.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.20</id>

    <published>2012-10-15T20:14:13Z</published>
    <updated>2012-10-15T20:17:09Z</updated>

    <summary><![CDATA[The interview I recorded with Roll for News is now available at&nbsp;http://mountzionpress.com/rollfornews/. I am in the esteemed company of Wolfgang Baur of Kobold Quarterly....]]></summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
        <category term="Full Moon" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Revenant" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="rollfornews" label="Roll for News" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="interview" label="interview" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[The interview I recorded with Roll for News is now available at&nbsp;<a href="http://mountzionpress.com/rollfornews/">http://mountzionpress.com/rollfornews/</a>. I am in the esteemed company of Wolfgang Baur of <a href="http://www.koboldquarterly.com/">Kobold Quarterly</a>.]]>
        
    </content>
</entry>

<entry>
    <title>Kickstarter: Hillfolk/DramaSystem</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/10/kickstarter-hillfolkdramasystem.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.19</id>

    <published>2012-10-11T00:08:21Z</published>
    <updated>2012-10-11T00:31:44Z</updated>

    <summary>Robin Laws has written and Pelgrane Press will be publishing a new story game called Hillfolk, powered by Laws&apos; new DramaSystem rules. The game emulates the high-stakes character drama of serialized television dramas like The Sopranos, Deadwood, and Breaking Bad....</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
    <category term="dramasystem" label="DramaSystem" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="hillfolk" label="Hillfolk" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="kickstarter" label="Kickstarter" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[<a href="http://www.robin-d-laws.blogspot.com/">Robin Laws</a> has written and <a href="http://www.pelgranepress.com/">Pelgrane Press</a> will be publishing a new story game called <a href="http://www.kickstarter.com/projects/robindlaws/hillfolk-dramasystem-roleplaying-by-robin-d-laws">Hillfolk</a>, powered by Laws' new DramaSystem rules. The game emulates the high-stakes character drama of serialized television dramas like The Sopranos, Deadwood, and Breaking Bad. The titular setting features a clan of semi-nomadic raiders at the beginning of the Iron Age.<div><br /></div><div>The project is currently funding on Kickstarter, and it has far surpassed its modest goal of $3,000. For stretch goals, Laws has called on many of the big names in gaming to write series pitches that can serve as alternate settings for DramaSystem games. Ken Hite, Emily Care Boss, Chris Pramas and an ever-increasing list of others are offering settings that range from the founding of Hollywood to time travelers trapped in World War II.</div><div><br /></div><div>If you back, you get immediate access to the pre-layout draft of the rules. I'm backing, and I think this project is cool enough that you should check it out, too.</div><div style="text-align: right;"><br /></div>
<iframe frameborder="0" height="380" src="http://www.kickstarter.com/projects/robindlaws/hillfolk-dramasystem-roleplaying-by-robin-d-laws/widget/card.html" width="220"></iframe>]]>
        
    </content>
</entry>

<entry>
    <title>Looper and Expectations</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/10/looper-and-expectations.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.18</id>

    <published>2012-10-10T00:53:23Z</published>
    <updated>2012-10-10T00:55:13Z</updated>

    <summary> I recently saw Looper, starring Joseph Gordon-Levitt and Bruce Willis as the same man at different ends of his own adulthood. This was a movie that I was looking forward to very much based on the trailer. Unfortunately, I...</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
    <category term="looper" label="Looper" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[
	
	
	


<p style="margin-bottom: 0in">I recently saw Looper, starring Joseph
Gordon-Levitt and Bruce Willis as the same man at different ends of
his own adulthood. This was a movie that I was looking forward to
very much based on the trailer. Unfortunately, I was ultimately
disappointed because the movie that I was promised by that trailer
was not the one that was delivered to me.</p>
<p style="margin-bottom: 0in"><br />
</p>
<p style="margin-bottom: 0in">I won't spoil the movie here, but if
you've seen the trailer or any of the promotions, you know that
Looper is being sold as a kind of gangster movie with time travel.
That was the movie I wanted to see. And the first act of the movie
gave me just that, with the addition of Gordon-Levitt doing a
flawless impersonation of Willis.</p>
<p style="margin-bottom: 0in"><br />
</p>
<p style="margin-bottom: 0in">But as Looper progressed into its
second act, it introduced a twist that skewed it away from the
gangster film-with-time travel concept. With this extra element, the
film began to drag under its own weight. It tried to do too much.</p>
<p style="margin-bottom: 0in"><br />
</p>
<p style="margin-bottom: 0in">Let's tie this into gaming, since this
blog is ostensibly about games.</p>
<p style="margin-bottom: 0in"><br />
</p>
<p style="margin-bottom: 0in">When you are pitching a campaign to
your players, you have to be honest. Even if you know the campaign
will feature a big twist or reveal that will create drama and
tension, you should be honest with the players that such a thing is
going to happen early in the game. If you don't, you will face
justifiable blowback as the players were expecting one game and got
another.</p>
<p style="margin-bottom: 0in"><br />
</p>
<p style="margin-bottom: 0in">The classic example of this is a
campaign where the characters are taken from one world (or section of
a world) and stranded in another: shipwreck on a jungle island;
modern humans transported to a fantasy world; folks abducted by
aliens and thrust into a wider galaxy. If that's the campaign, tell
them. You may lose some of what you think is cool about the twist,
but the game will go more smoothly for it.</p>
<p style="margin-bottom: 0in"><br />
</p>
<p style="margin-bottom: 0in">On the other side of the coin, as a
player, you should work within the GM's campaign. If the GM is being
honest with you, you know what the game is going to be like. When you
are making your character, work within the boundaries of that game.
If you do that, and the other players do that, you will avoid
unnecessary conflicts at the start of the game. Conflict should exist
among characters, not between characters and the campaign itself.</p> ]]>
        
    </content>
</entry>

<entry>
    <title>Roll for News</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/08/roll-for-news.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.17</id>

    <published>2012-08-22T02:03:00Z</published>
    <updated>2012-08-22T02:06:33Z</updated>

    <summary>Tonight I recorded an interview with the Roll for News podcast, talking about Revenant and Full Moon. This was my first podcast recording, and it was pretty fun. I should do more. Thanks to Ryan Shelton for having me on!...</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
        <category term="Full Moon" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Revenant" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="revenant" label="Revenant" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rollfornews" label="Roll for News" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="fullmoon" label="full moon" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="podcast" label="podcast" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[Tonight I recorded an interview with the <a href="http://mountzionpress.com/rollfornews/">Roll for News</a> podcast, talking about <b>Revenant</b> and <b>Full Moo</b>n. This was my first podcast recording, and it was pretty fun. I should do more. Thanks to Ryan Shelton for having me on!]]>
        
    </content>
</entry>

<entry>
    <title>Character Creation Example </title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/08/character-creation-example.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.16</id>

    <published>2012-08-14T20:17:23Z</published>
    <updated>2012-08-14T20:23:04Z</updated>

    <summary>Jamie is playing in a new Full Moon campaign, and she needs to create her character. She spends some time thinking about a character concept. She wants to play a character who has come to the moon to help people,...</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
        <category term="Full Moon" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="charactercreation" label="character creation" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="fullmoon" label="full moon" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[<p>Jamie is playing in a new Full Moon campaign, and she needs to create her
character. She spends some time thinking about a character concept. She wants to play
a character who has come to the moon to help people, someone whose past led her to
work toward a brighter future. She decides that her character will be a nun who has
opened a shelter in the community that provides relief to those down on their luck.</p><p>Sister Lois (as Jamie names her character) is good at reading people, a very
handy skill when dealing with addicts and criminals. Before she took her vows, Lois was
in the military. She has seen her share of violence as well as the kind of people that
profit from it. It made her sick and drove her off Earth. Still, she has kept her fighting
skills sharp, and she knows a bit of field medicine as well.</p><p>With this concept in mind, Jamie looks at the skill list. She knows her highest
skills will be Protocol and Fighting, and she wants a decent Medicine skill as well. She
decides to use the suggested array of skills. She puts her Great rating in Fighting, and
her two Good ratings in Protocol and Medicine.</p><p>For her two Fair ratings, Jamie takes Persuasion (for talking her clients through
their problems) and Athletics (as Lois keeps herself in good shape). Her three Average
skills go into Investigation (as she is just generally alert), as well as Mechanics and
Survival (left over from her military training). This leaves Lois with Mediocre ratings in
Infiltration, Scholarship, and Vehicles.</p><p>Thinking about it some more, Jamie decides to lower her Fighting to Good and
her Medicine to Fair. This gives her two skill points back to buy Specialties and Stunts.
She likes the idea of being able to size up groups as well as individuals, so Jamie buys
the Human Terrain stunt for her Protocol skill. She wants to hone Lois' combat skills,
making her more defensive, so she also buys the Ballistic Probabilities stunt for
Fighting. Finally, she buys a Fighting specialty in Rifles and a Protocol specialty in
Bullshit Detection, giving her an extra +1 with those skills when the specialties apply.</p><p>Jamie thinks about her Aspects for a while. She wants them to be evocative and
interesting, but not too complicated to explain. Her first aspect sums up her core
concept, <b>World-Wise Nun</b>. Another aspect speaks of her background in the military,
which she writes down as <b>Hoorah!</b> Sister Lois wants to help people, because she
believes <b>Everyone Can Be Saved</b>. Unfortunately, she still has a cynical streak,
because <b>The World is Full of Assholes</b>. Jamie decides to leave her final aspect
undefined until the other players have finished their characters. That way, she can forge
a connection to another character with a mechanical benefit.</p><p>Jamie finishes up by noting that the refresh rate is 5. She jots down any mundane equipment she thinks Sister Lois would have (a rifle, for instance), as well as
a brief description of the sister herself. </p>
]]>
        
    </content>
</entry>

<entry>
    <title>Revenant Successful and Released</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/08/revenant-successful-and-released.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.15</id>

    <published>2012-08-14T19:56:27Z</published>
    <updated>2012-08-14T20:01:00Z</updated>

    <summary>The Revenant Kickstarter ended successfully Sunday night, and yesterday I released the rules document to the backers. The game will be available here in a few months.In the course of the campaign, 64 people pledged $856. That funded the Revenant...</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
        <category term="Revenant" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="creativecommons" label="Creative Commons" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="kickstarter" label="Kickstarter" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="revenant" label="Revenant" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="smallfavors" label="Small Favors" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[The <b>Revenant</b> Kickstarter ended successfully Sunday night, and yesterday I released the rules document to the backers. The game will be available here in a few months.<div><br /></div><div>In the course of the campaign, 64 people pledged $856. That funded the <b>Revenant</b> rules, four Memento playsets, a complete second game called <b>Small Favors</b>, and even a playset expanding it! Both <b>Revenant</b> and <b>Small Favors</b> will be free games, released under a Creative Commons license, and you will be able to get them from this site in the coming months.</div><div><br /></div><div>Than you to everyone who supported the Kickstarter. I hope you enjoy the games!</div>]]>
        
    </content>
</entry>

<entry>
    <title>Gen Con Plans</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/08/gen-con-plans.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.14</id>

    <published>2012-08-10T10:03:52Z</published>
    <updated>2012-08-10T10:27:05Z</updated>

    <summary>I will be attending Gen Con in Indianapolis next week. Unlike other game designers whose blogs you may read -- and quite a few of them are doing similar blog posts around this time -- I&apos;m not doing anything in...</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[I will be attending Gen Con in Indianapolis next week. Unlike other game designers whose blogs you may read -- and quite a few of them are doing similar blog posts around this time -- I'm not doing anything in an official capacity. At this point in my life, Gen Con is my vacation. I'm going to be playing in a few games and attending some panels.<div><br /></div><div>I would love to run Full Moon for people at the show. If anyone will be in town Wednesday night, I could be convinced to run a pickup game. I am also looking to set something up Saturday morning.</div><div><br /></div><div>If you will be at Gen Con and would like to play a game with me, email my at <a href="mailto:nvg@nothingventuredgames.com">nvg@nothingventuredgames.com</a> and we'll set something up if we can.</div>]]>
        
    </content>
</entry>

<entry>
    <title>New Stretch Goal</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/08/new-stretch-goal.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.13</id>

    <published>2012-08-02T01:42:28Z</published>
    <updated>2012-08-02T01:46:59Z</updated>

    <summary>We have unlocked three of the first four stretch goals at the Revenant Kickstarter, so I went ahead and announced a new one: a second game to be released in a similar fashion.This new game will be called Small Favors,...</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
        <category term="Revenant" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="kickstarter" label="Kickstarter" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="revenant" label="Revenant" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="smallfavors" label="Small Favors" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[We have unlocked three of the first four stretch goals at the Revenant Kickstarter, so I went ahead and announced a new one: a second game to be released in a similar fashion.<div><br /></div><div>This new game will be called Small Favors, and it's about tiny people who must steal from the giant humans. You can find out more at the Kickstarter update.</div><div><br /></div><a href="http://www.kickstarter.com/projects/603742243/revenant-a-one-on-one-game-of-passion-beyond-death/posts/279563">Revenant Kickstarter Update #3</a>]]>
        
    </content>
</entry>

<entry>
    <title>Revenant Funded</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/07/revenant-funded.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.11</id>

    <published>2012-07-31T20:33:40Z</published>
    <updated>2012-07-31T20:36:56Z</updated>

    <summary>Revenant reached its funding goal in just 4 1/2 hours last night! I&apos;ve announced four small stretch goals for additional Memento playsets, and I have an idea for a larger stretch goal once those are reached. Check it out at...</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
        <category term="Revenant" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="kickstarter" label="Kickstarter" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="revenant" label="Revenant" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[<b>Revenant</b> reached its funding goal in just 4 1/2 hours last night! I've announced four small stretch goals for additional Memento playsets, and I have an idea for a larger stretch goal once those are reached. Check it out at the Kickstarter page <a href="http://www.kickstarter.com/projects/603742243/revenant-a-one-on-one-game-of-passion-beyond-death">here</a>!]]>
        
    </content>
</entry>

<entry>
    <title>Revenant Kickstarter Launched</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/07/revenant-kickstarter-launched.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.10</id>

    <published>2012-07-30T21:06:09Z</published>
    <updated>2012-11-07T07:47:29Z</updated>

    <summary><![CDATA[Over the weekend, I put the finishing touches on a tiny game I came up with a few months ago, and I've started a Kickstarter project to fund it.Revenant&nbsp;is a one-on-one story game about passion beyond death. One Player takes...]]></summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
        <category term="Revenant" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="kickstarter" label="Kickstarter" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="revenant" label="Revenant" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[<span style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; ">Over the weekend, I put the finishing touches on a tiny game I came up with a few months ago, and I've started a Kickstarter project to fund it.</span><br style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; " /><br style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; " /><b style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; ">Revenant</b><span style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; ">&nbsp;is a one-on-one story game about passion beyond death. One Player takes the role of someone who has come back from the dead to complete some all-consuming mission. The Narrator is responsible for the obstacles that will stand in the Player's way.</span><br style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; " /><br style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; " /><b style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; ">Revenant</b><span style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; ">&nbsp;will be released under a Creative Commons Attribution-NonCommercial-ShareAlike license, but only if&nbsp;</span><b style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; ">you</b><span style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; ">&nbsp;make it happen. I'm asking for $200 in the next two weeks. In return, you will be thanked in the rules and will have exclusive access to the game for three months before it is released to the world. At the higher reward levels, you can get an exclusive deluxe print edition that won't be available anywhere else.</span><br style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; " /><br style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; " /><span style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; ">This is something of an experiment. The game is done. As soon as the project completes successfully, backers will receive the PDF. Let's see if enough people want to give it to the world.</span><div><span style="color: rgb(0, 0, 0); font-family: arial, sans-serif; line-height: 18px; "><br /></span></div><div><a href="http://www.kickstarter.com/projects/603742243/revenant-a-one-on-one-game-of-passion-beyond-death">Revenant: A One-on-One Game of Passion Beyond Death</a></div><div><br /></div>]]>
        
    </content>
</entry>

<entry>
    <title>Custom Fudge Dice</title>
    <link rel="alternate" type="text/html" href="http://nothingventuredgames.com/blog/2012/07/custom-fudge-dice.html" />
    <id>tag:nothingventuredgames.com,2012:/blog//2.7</id>

    <published>2012-07-21T23:09:21Z</published>
    <updated>2012-07-22T02:27:20Z</updated>

    <summary>As part of my Kickstarter for Full Moon, I offered custom Fudge dice as a reward. I placed the order shortly after the project ended, and the shipment arrived today. Apparently 500 dice weighs about 6.5 pounds. It looks something...</summary>
    <author>
        <name>Paul Stefko</name>
        <uri>http://nothingventuredgames.com/cgi-sys/cgiwrap/ham2anv/managed-mt-2/mt-cp.cgi?__mode=view&amp;blog_id=2&amp;id=1</uri>
    </author>
    
        <category term="Full Moon" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="dice" label="dice" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="fullmoon" label="full moon" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en-us" xml:base="http://nothingventuredgames.com/blog/">
        <![CDATA[As part of my Kickstarter for <b>Full Moon</b>, I offered custom Fudge dice as a reward. I placed the order shortly after the project ended, and the shipment arrived today. Apparently 500 dice weighs about 6.5 pounds. It looks something like this.<div><br /></div><div><a href="http://nothingventuredgames.com/blog/assets_c/2012/07/photo-5.html" onclick="window.open('http://nothingventuredgames.com/blog/assets_c/2012/07/photo-5.html','popup','width=1692,height=1080,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://nothingventuredgames.com/blog/assets_c/2012/07/photo-thumb-500x319-5.jpg" width="500" height="319" alt="Full Moon Dice" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></div><div><br /></div>]]>
        
    </content>
</entry>

</feed>
